Unity P3: Spaceboarder
This is the game I'm working on right now!
After doing my terrain generation project, I wanted to use some of the stuff I learned to make a game. I wanted to do some sort of endless snowboarding game, but a traditional mountain wouldn't really work, as I would either need to use a cone with an ever-expanding base, or an infinite, sloped plane, neither of which would be very interesting. I decided to have the terrain wrap around the top into kind of a tunnel, with gravity on all sides of the tunnel. Thus, Spaceboarder was born.